All games on this site were created entirely with the assistance of AI, specifically using Claude-3.7-Sonnet from
Anthropic
through the Cline extension
in Visual Studio Code.
Games like these are super easy to prompt and you often succeed at first attempt. With modern AI assistants, creating simple interactive games requires minimal effort - just a clear description of what you want.
The examples below show how straightforward prompts can result in fully functional games, with no need for complex instructions or multiple iterations. In most cases, the AI gets it right on the first try!
add to the existing structure a space invaders game with the twist that aliens come from TWO directions at a time, and it changes with some interval, and the craft you navigate can go in four directions either using wasd or point and click on mobile devices
Create a simple platformer game where the player jumps between clouds to collect Easter eggs. The player should be able to double-jump or hover briefly by double-clicking or tapping twice. Include mobile touch controls.
Create a simple game where you control a bird that eats dots while avoiding obstacles. The bird should grow larger as it eats more dots, and there should be special Easter egg collectibles that give bonus points.
Below is a screen recording showing execution of the Space Invaders prompt in Cline, at 2x speed.
Fast-forward to the end for actual gameplay.